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<channel>
	<title>Battlefield Bangkok &#187; chris</title>
	<atom:link href="http://battlefieldbangkok.com/blog/tag/chris/feed/" rel="self" type="application/rss+xml" />
	<link>http://battlefieldbangkok.com/blog</link>
	<description>Bangkok&#039;s Premier Hobby, Board and RPG Games Shop</description>
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			<item>
		<title>Moshpit Madness</title>
		<link>http://battlefieldbangkok.com/blog/2008/12/23/moshpit-madness/</link>
		<comments>http://battlefieldbangkok.com/blog/2008/12/23/moshpit-madness/#comments</comments>
		<pubDate>Mon, 22 Dec 2008 19:50:09 +0000</pubDate>
		<dc:creator>Games Master</dc:creator>
				<category><![CDATA[WarMachine Hordes]]></category>
		<category><![CDATA[1000]]></category>
		<category><![CDATA[chris]]></category>
		<category><![CDATA[Khador]]></category>
		<category><![CDATA[kobby]]></category>
		<category><![CDATA[mosh pit]]></category>
		<category><![CDATA[Trolls]]></category>

		<guid isPermaLink="false">http://www.battlefieldbangkok.com/?p=139</guid>
		<description><![CDATA[1000 Points Khador vs Trolls all on for a blood bath. The Troll casters were Epic Madrak and the Singing Cow. Khador Casters were Epic Butcher and Sorcha the Ice Queen! First turn saw both armies advance, pretty much right up to the edge of the Mosh Pit. Turn 2 Khador charged,  and what a [...]]]></description>
			<content:encoded><![CDATA[<p>1000 Points Khador vs Trolls all on for a blood bath. The Troll casters were Epic Madrak and the Singing Cow. Khador Casters were Epic Butcher and Sorcha the Ice Queen! First turn saw both armies advance, pretty much right up to the edge of the Mosh Pit. Turn 2 Khador charged,  and what a charge it was&#8230; if there was something to miss, the troops missed, Doomer Reavers, Fenris, Uhlans, Grey Lords&#8230; sum total was 3 dead Kriel warriors. The Trolls counter attacked, and that was pretty much the same, everything missed, by the end of turn 2 and full on combat there were about 5 models dead. Sad!</p>
<p>. </p>
<p>Turn 3 kicked off and Khador went into full &#8220;clear the pit&#8221; mode, and this time Khador killed stuff! Some Trolls they killed 2 or 3 times before they went down. The last Troll in the Mosh Pit managed to survive all the normal attacks and three more attacks from Feeling some Hate.. Turn 3 Trolls, an attempt to clean up Khador left the Doom Reavers mauled but alive, the Uhlans very mauled and Beast 09 a smoking wreck, on top of that Butcher took a few hits too. And that was with Madraks nasty feat kicking in too. Luckily the Singing Cow was too far back to do much and moved up and didn&#8217;t howl and screach&#8230;thankfully</p>
<p>. </p>
<p>Turn 4 The Ice Queen turned on the ice maker and froze everything in the Mosh Pit and a fair number of models beyond too. The Doom Reavers mashed a unit of Champions bar one, which was awfully good fun. Drago then proceeded to hack to tiny pieces the Slag Troll, and The Butcher himself charged in to finish off the Last Kriel stone warrior&#8230;and blocked the charge lane of the last Uhlan who was needed to take out the last Troll in the Pit. Butcher cast a desperate spell, missed and it was left to the Behometh to nail the last Blue skin. Moves, fires, hits&#8230; the Troll toughs it, second shot, no repeat of limbs reattaching and it&#8217;s victory Khador!.</p>
<p>. </p>
<p>Granted winning always makes a difference, but the Mosh Pit scenario is a blast. We played 12 minute turns with a 1000 point army, no time for over thinking. Trolls suffered from lack of time to move all the models, while the more compact Khador army generally managed to activate in full (plus had 100 points of Kossites off the board that never got used). Mosh Pit brings out the best in War Machine, full on heavy metal blood bath!</p>
]]></content:encoded>
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		<item>
		<title>Four Player Hordes and Warmachine</title>
		<link>http://battlefieldbangkok.com/blog/2008/11/27/four-player-hordes-and-warmachine/</link>
		<comments>http://battlefieldbangkok.com/blog/2008/11/27/four-player-hordes-and-warmachine/#comments</comments>
		<pubDate>Thu, 27 Nov 2008 07:22:11 +0000</pubDate>
		<dc:creator>Games Master</dc:creator>
				<category><![CDATA[WarMachine Hordes]]></category>
		<category><![CDATA[chris]]></category>
		<category><![CDATA[circle]]></category>
		<category><![CDATA[gorton]]></category>
		<category><![CDATA[harbringer]]></category>
		<category><![CDATA[hordes]]></category>
		<category><![CDATA[kobby]]></category>
		<category><![CDATA[Kruegar]]></category>
		<category><![CDATA[legion]]></category>
		<category><![CDATA[menoth]]></category>
		<category><![CDATA[mercs]]></category>
		<category><![CDATA[Saeryn]]></category>
		<category><![CDATA[warmachine]]></category>
		<category><![CDATA[wuffy]]></category>

		<guid isPermaLink="false">http://www.battlefieldbangkok.com/?p=133</guid>
		<description><![CDATA[Concept : 2 vs 2 mixed Warmachine and hordes battle groups, 500 points per faction, 7:30 minutes turn for each player. Scenario victory conditions only. No caster kill win. Once per game each player may declare a 5 minute extension to a turn.
.
Victory : Each side secretly chose a faction that was attempting to penetrate [...]]]></description>
			<content:encoded><![CDATA[<p><strong>Concept </strong>: 2 vs 2 mixed Warmachine and hordes battle groups, 500 points per faction, 7:30 minutes turn for each player. Scenario victory conditions only. No caster kill win. Once per game each player may declare a 5 minute extension to a turn.</p>
<p>.</p>
<p><strong>Victory </strong>: Each side secretly chose a faction that was attempting to penetrate enemy lines, one VP was awarded for each model from the chosen faction that exited the opposite side the table. No VPs for kills or Caster elimination.</p>
<p>.</p>
<p><strong>Team Selection</strong> :  As Kris plays  no Hordes faction so he needed to be a WarMachine player, Each other player prepared in advance a 500 Point Hordes and WarMachine list, in secret. The draw was then done. Kris was Mercs, Chris was drawn next and was the Hordes faction to side with the Mercs, and he revealed Legion. Wuffy was drawn next and was the WarMachine faction for Team 2, he revealed Menoth which left Kobby as the Hordes player for Team 2, and he revealed Circle</p>
<p>.</p>
<p>So set up was.</p>
<p>.</p>
<p><strong>Team One</strong></p>
<ul>
<li> •	Kris : Mercs</li>
<li> •	Chris : Legion</li>
</ul>
<p><strong>Team Two</strong></p>
<ul>
<li> •	Wuffy : Menoth</li>
<li> •	Kobby : Circle</li>
</ul>
<p>.</p>
<p><strong>Deployment </strong>:  Wuffy won deployment and elected to go first this was followed by Kris, Kobby and then Chris.  Once deployed it tuned out that Circle was opposite Legion and Pirates opposite Menoth.  No mixing of deployment locations with Team 1 due to the Abomination issues from many of Legion forces. Advanced deployment was a couple of wracks and lots of pirates.</p>
<p>.</p>
<p>The game progress at a frantic pace, so many things to consider and with our new decision to use time limits, the turns really flashed by, mistakes made, models overlooked, much more “war like” than previous games of “all the time in the world to think”</p>
<p>.</p>
<p>Combat didn’t take long to initiate , turn one the pirates hit the wracks and took them both out along with the attacking pirates. Turn 2 the Menoth fire bombers crisped a mass of pirates and Menoth and the Pirates went to war in fine style. Legion and Circle were a little slower but Kruegar popped his feat early and tried to nail the Blight Ogrun and War Mongers. No deaths though they were mauled. Next turn Gorton popped his feat, Landsided Kruegar and some Circle models as well as the Menoth Jacks. Killing off Kruegars feat and leaving Circle exposed as the Legion crashed in. Meanwhile Pirates vs Menoth was going badly for the Pirates and the Harbringer also waded into combat for good measure.  Legion (Team 2s yet to be declare running team) got into a slug fest with Circle and proceed to decimate the entire army. Sadly the Carnie that took out two Circle heavies without a scratch got Tornadoed  into a crevice and died!  Next turn Kreugar met the sharp end of the last Blighted Ogruns spear and died. However the crushing of the Circle force was all for nothing as the Pirates folded up on the flank and the Menites rushed through the break in the line. There was little that the remaining mercs and Legion could do other than take grim satisfaction in moping up the remaining Menites and Legion forces as Wuffy lead his strike force through the shattered line of Pirates and off the table, including the Harbringer!</p>
<p>.</p>
<p><strong>Winner </strong>: The battle lasted just  90 minutes and 5 turns , with victory  going to the Menoth / Circle army, though Circle celebrated with just 3 standing stones left. Menoth exited 6 models to win the game, even though there was one turn left, the Team 1 runner faction (Legion) had only 5 models on then board and could not surpass the 6 of Team 1. Victory Menoth / Circle.</p>
<p>.</p>
<p><strong>Summary </strong>: Great game, everyone enjoyed the fast pace, constant confusion and the time to relax between those turns to watch the other players go through their turns at pace, pondering on what the other players might forget. The Scenario based victory conditions also made the game fun than straight up caster kills.</p>
<p>.</p>
<p><strong>Game Highlights</strong><br />
•	Menoth burning Pirates to a crisp, certainly showed that Menoth have the right weapons to halt the Pirate charge<br />
•	Carnie eats Tree and wolf. Turn 3 The Legion carnie charged and devoured a Legion Tree, and then Frenzied next turn (Shepherd assisted)  and charged over and ate a wolk on the next turn<br />
•	Tornado. Total shock and horror of watching an unwounded Carnie get thrown into a Crevice by Tornado!<br />
•	Merc Driller, takes down Menoth Guardian with a drill kill.<br />
•	Chain lightening. Was scary but thankfully the Legion army was mainly high armour with hit points and survived the multiple shocks without too much harm</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Cyngar vs Khador 1000 Points</title>
		<link>http://battlefieldbangkok.com/blog/2008/10/05/cyngar-vs-khador-1000-points/</link>
		<comments>http://battlefieldbangkok.com/blog/2008/10/05/cyngar-vs-khador-1000-points/#comments</comments>
		<pubDate>Sun, 05 Oct 2008 17:04:45 +0000</pubDate>
		<dc:creator>Games Master</dc:creator>
				<category><![CDATA[WarMachine Hordes]]></category>
		<category><![CDATA[1000]]></category>
		<category><![CDATA[bart]]></category>
		<category><![CDATA[chris]]></category>
		<category><![CDATA[cygnar]]></category>
		<category><![CDATA[haley]]></category>
		<category><![CDATA[Khador]]></category>
		<category><![CDATA[kris]]></category>
		<category><![CDATA[old witch]]></category>
		<category><![CDATA[sorcha]]></category>

		<guid isPermaLink="false">http://www.battlefieldbangkok.com/?p=128</guid>
		<description><![CDATA[It was plain to see that both players had given this battle a lot of thought, though Kris showed he was far more commited when he pulled a battle plan from his pocket! Terrain was placed before the battlegroups were revealed and this created a field of mixed terrain, Swamps on the Khador left, hear [...]]]></description>
			<content:encoded><![CDATA[<p>It was plain to see that both players had given this battle a lot of thought, though Kris showed he was far more commited when he pulled a battle plan from his pocket! Terrain was placed before the battlegroups were revealed and this created a field of mixed terrain, Swamps on the Khador left, hear field and forest central, crators and chasm on the right.  Cyganer revealed a mixed battle group of Bart and Epic Haley. Two mules, a lancer, a full gaggle of trenchers, Maxwell Finn, Major Katerine Laddermore, Journeyman Warcaster, lots of StormLances, Piper, Lady Aiyana &amp; Master Holt and  Dougal MacNaile. They Cygnar rabble faced off against a the <strong>none epic </strong>Sorcha and The Old Witch, they were supported by the Behometh, Fenris, Doom Reavers, Kayazy Assassins, @ units of Grey Lords, 2 Units of Widowmakers, Eyriss, 3 Man-o-War Demolition Corps, 3 Man-o-War Shocktroopers, Gorman, the real Lady Aiyana &amp; Master Holt and good old Scrappy.</p>
<p>.</p>
<p>Cygnar won the toss and opted to deploy and move first, as soon as Cygnar started casting multi shot, fast move horror spells I got a sinking feeling in my gut and sure enough the trenchers lined up to take&#8230; hmmm 20 odd shots into the Khadorian deployment zone&#8230; as luck would have it I&#8217;d deploted deep. The only models in range were the Kayazy&#8217;s (well in range but not <strong>in </strong>range), the widowmakers and the Shocktrooper. The Cygnar sneak attack collapsed with only 2 widowmakers and stray Greylord and Holt (killed by an errant grenade) . With the trenchers under the effect of temporal accel, they were done for two turns, the Assassins rushed forward and made a right mess of the counter attack, doing little damage. Meanwhile Fenris lopped off Maxwel&#8217;s head and booted it back where it came from.</p>
<p>.</p>
<p>Turn 2 Cygnar advanced, did little damage other than blowing Fenris into the air with a Mule hit, sadly for the lancer he lander right next door and it had already activated.  The main Cygnar army moved up, considered popping feats and opted not to. Khador continued the Trencher mop up, the Witch charged into combat killing three trenchers and getting some nice soul food.  Gorman popped some smoke and the widowmakers made rather hard work of not doing much damage to the cygnar cavalry under Arcane shield. Fenris stood up and made very short work of the Lancer.</p>
<p>.</p>
<p>Turn 3 Cygnar didn&#8217;t really lead to much, with the trencher sneak attack failed they were lacking in a back up plan and the Cavalry was bogged down in rough terrain facing the Behmoth widowmakers and Aiyana. The mules fired, missed and did little damage, more consideration to feats, decided against and then all hell broke loose.. The last trenchers died.  Sorcha moved up and it was a whole world of icey pain, catching both casters, both Mules, Laddermore and the Piper. This was followed by a tempest and it was time to clean up . Gorman popped smoke, scrappy slipped through the secret paths and sprang on Haley, Frozen she was easy meat and swiftly pinned and reduced to a few hitpoints, Fenris cleaved off the arm of one of the Mules and the Shocktroopers blew the cannon arm of the other one.</p>
<p>.</p>
<p>Turns 4 to the end saw the Cygnar army in pannic as they failed to kill scrappy, Haley, and her support group were polised off and suddenly there was just bart, three StormLances and the fake Aiyana &amp; Master Holt left. The Old Witch popped her feat to ensure no Cygnar stragglers got over excited. Bart held out, but was frozen every turn and while his Armour kept him alive, it was only until Eyriss arrived to stop that and the the Demo boys moved in splattered him all over the floor.</p>
<p>.</p>
<p>All in all a massacre, Khador casualties amounted to a few scratches here and there and one unit of Greylords. Cygnar were left realing from the loss and review the trencher sneak attack as a viable attack option. For Khador it was stunning success, the synergy between Sorcha and the Old Witch was devestating. Scrappy once again did an awesome job but the hero of the day was Gorman who set up the cloud that enable Scrappy to jump into the frozen heart of cygnar and take out Haley.</p>
]]></content:encoded>
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		</item>
		<item>
		<title>350 Rage and Rivets Ladder : Mercs vs Khador</title>
		<link>http://battlefieldbangkok.com/blog/2008/07/11/350-rage-and-rivets-ladder-mercs-vs-khador/</link>
		<comments>http://battlefieldbangkok.com/blog/2008/07/11/350-rage-and-rivets-ladder-mercs-vs-khador/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 10:43:08 +0000</pubDate>
		<dc:creator>Games Master</dc:creator>
				<category><![CDATA[WarMachine Hordes]]></category>
		<category><![CDATA[350]]></category>
		<category><![CDATA[chris]]></category>
		<category><![CDATA[fiona]]></category>
		<category><![CDATA[Khador]]></category>
		<category><![CDATA[kris]]></category>
		<category><![CDATA[ladder]]></category>
		<category><![CDATA[mercenaries]]></category>
		<category><![CDATA[Vlad]]></category>
		<category><![CDATA[warmachine]]></category>

		<guid isPermaLink="false">http://www.battlefieldbangkok.com/?p=86</guid>
		<description><![CDATA[With Scorcha unable to be fielded, Kris fancied his chances to take out Khador, fielding Fiona with an impressive 3 Heavy Jacks, including that bastard Mule. In reply Khador fielded Vlad, the Behemoth and a Besrker.
.
FIona&#8217;s spells proved to be marginal in the battle other than her pow 12 strike that should have won the [...]]]></description>
			<content:encoded><![CDATA[<p>With Scorcha unable to be fielded, Kris fancied his chances to take out Khador, fielding Fiona with an impressive 3 Heavy Jacks, including that bastard Mule. In reply Khador fielded Vlad, the Behemoth and a Besrker.</p>
<p><span style="color: #000000;">.</span></p>
<p>FIona&#8217;s spells proved to be marginal in the battle other than her pow 12 strike that should have won the game when Vlad was left exposed but crappy dice saved Khador.  Vlad on the other hand used his Wind spells and Impalor to great effect, shutting down the Mule until it was engaged and using his wicked frost spell to cause the Behemoth&#8217;s armour piercing attacks to do horrific damage.</p>
<p><span style="color: #000000;">.</span></p>
<p>Once the mercs were enagged the battle was never really going to go the mercs way, though after the Beserket killed the Mule and then Blew up, there was a moment when it looked like they had a chance, then the Behemoth killed another Jack to put the melee battle beyond dispute.</p>
<p><span style="color: #000000;">.</span></p>
<p>At that moment though Vlad was left exposed with no focus left and no BoK running, hit twice by Fiona&#8217;s pow 12 spell, once with a boosted damage, he was <strong>very </strong>lucky to be still standing. Turn 5 Khador he returned the favour to Fiona, charing up and impaling her with his first attack.</p>
<p><span style="color: #000000;">.</span></p>
<p>Another battle that I could have lost,  bad roll on Fiona&#8217;s attack saved my over confident arse from being defeated.  350 battles are really becoming very fast, I remember reading the rules when we first got them and thinking &#8220;<em>15 Minutes!! are they insane!</em>&#8221; . Now if only I can beat those bloody trolls at 350&#8230; then I will be happy!</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Ladder 750 : Everblight vs Cygnar</title>
		<link>http://battlefieldbangkok.com/blog/2008/07/11/ladder-750-everblight-vs-cygnar/</link>
		<comments>http://battlefieldbangkok.com/blog/2008/07/11/ladder-750-everblight-vs-cygnar/#comments</comments>
		<pubDate>Fri, 11 Jul 2008 10:32:34 +0000</pubDate>
		<dc:creator>Games Master</dc:creator>
				<category><![CDATA[WarMachine Hordes]]></category>
		<category><![CDATA[750]]></category>
		<category><![CDATA[chris]]></category>
		<category><![CDATA[cygnar]]></category>
		<category><![CDATA[everblight]]></category>
		<category><![CDATA[hordes]]></category>
		<category><![CDATA[kobby]]></category>
		<category><![CDATA[ladder]]></category>
		<category><![CDATA[Saeryn]]></category>
		<category><![CDATA[siege]]></category>
		<category><![CDATA[warmachine]]></category>

		<guid isPermaLink="false">http://www.battlefieldbangkok.com/?p=85</guid>
		<description><![CDATA[When the forces hit the table, all I (Everblight Saeryn) could do was wonder how I was going to get near the Cygnar forces without getting shot to pieces, I&#8217;d been expecting Darius and a melee heavy force, and faced Siege and ranged attack force. So much for Saeryns feat.  With 3 Heavy beasts, 3 [...]]]></description>
			<content:encoded><![CDATA[<p>When the forces hit the table, all I (Everblight Saeryn) could do was wonder how I was going to get near the Cygnar forces without getting shot to pieces, I&#8217;d been expecting Darius and a melee heavy force, and faced Siege and ranged attack force. So much for Saeryns feat.  With 3 Heavy beasts, 3 shredders, Gator men and Raptors I was facing around 33 infantry and just 2 Jacks (both long range killers),  my best hope appeared to be either to swamp the defence or get as close as possible and then charge the gauntlet.</p>
<p><span style="color: #000000;">.</span></p>
<p>Kobby set up his forces behind a long wall on a hill, meaning that even the Raptors would have a tough time hitting anything, though when it mattered they did hit and kill what needed to be killed.</p>
<p><span style="color: #000000;">.</span></p>
<p>Expecting fairly slow turns from Kobby I was settling in for a 4 hour game, but Cygnar turn 1 took 10 minutes, though I swear nothing moved and so passed the first three turns as Everblight edged forward carefully and Cygnar shuffled their defences. The main excitement being me forgetting to dump Fury and having three beats risk Frenzy checks on turn 2, one failed, but I escaped due to the Shephards on the table.</p>
<p><span style="color: #000000;">.</span></p>
<p>Turn 3 saw Everblight advance into range and the Cygnar gunners opened up and infantry moved in to engage.  Both the Carnivaeron and Angelus were hit hard but survived on Cygnar Turn 4. Turn 4 for Everblight saw the Gator men engage the Cygnar infantry to little effect and the Raptors shoot a couple of infantry but the death toll was very very light on both sides. Turn 5 saw Cygnar set up to give Everblight a kicking, but Kobby forgot to assign focus, and that hurt. While he killed one Carnivaeron and hurt the Angelus, the Carnivaeron respawned and the Angelus was left with enough points to stay up. Siege advanced from his bunker surrounded by mechanics to get better range and stood admiring the battle secure in the knowledge that the Everblight forces were not going to get near him.</p>
<p><span style="color: #000000;">.</span></p>
<p>Turn 5 for Everblight saw Siege realize his error, Saeryn advanced from her bunker cast a few ineffective spells and left herself exposed and easy bate for turn 6. The Rapotors advanced and all shot at the from Mechanic in front of Siege, Gobber on a hill Def 17!! Needing 10s and 11s to hit, the second shot hit and killed the little green skin, opening up the charge lane for the Angelus.  &#8220;Free Strike&#8221; gasped Kobby as the Angelus launched, forgetting they are immune and watched in horror as it settled a nice inch from Siege over the wall. Granted an extra 2 Defence from the wall, it didn&#8217;t help as the Angelus hit twice and killed him with a wound to spare. It wasn&#8217;t pretty, it was desprate and if had gone wrong then it was all over for Everblight.</p>
<p><span style="color: #000000;">.</span></p>
<p>All in all I got very lucky, I was getting nailed from long range, if Kobby had remembered to assign focus on his turn 5 I would likely not have been in a position to attack his caster.  But that&#8217;s the way it goes, some times a desperate do or die attack wins the game.  The battle took 2 hours, which I have to say was wickedly fast for Kobby <img src='http://battlefieldbangkok.com/blog/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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		<item>
		<title>350 Ladder : Haley vs Saeryn</title>
		<link>http://battlefieldbangkok.com/blog/2008/06/26/350-ladder-haley-vs-saeryn/</link>
		<comments>http://battlefieldbangkok.com/blog/2008/06/26/350-ladder-haley-vs-saeryn/#comments</comments>
		<pubDate>Thu, 26 Jun 2008 06:28:56 +0000</pubDate>
		<dc:creator>Games Master</dc:creator>
				<category><![CDATA[WarMachine Hordes]]></category>
		<category><![CDATA[350]]></category>
		<category><![CDATA[chris]]></category>
		<category><![CDATA[cygnar]]></category>
		<category><![CDATA[eveblight]]></category>
		<category><![CDATA[haley]]></category>
		<category><![CDATA[kris]]></category>
		<category><![CDATA[ladder]]></category>
		<category><![CDATA[rage and rivets]]></category>
		<category><![CDATA[Saeryn]]></category>

		<guid isPermaLink="false">http://www.battlefieldbangkok.com/?p=78</guid>
		<description><![CDATA[Probably the easiest battle report ever, even though it went 5 rounds.  Cygnar deployed and moved first, trundle trundle. Everblight moved, lots of running, forgot to cast spells or dump fury&#8230;oops. Round 2. Cygnar Moves, Haley activates Temporal Barrier , trundle trundle.  Round 2 Everblight player demands to see Haley&#8217;s card, gasps in horror&#8230; then [...]]]></description>
			<content:encoded><![CDATA[<p>Probably the easiest battle report ever, even though it went 5 rounds.  Cygnar deployed and moved first, trundle trundle. Everblight moved, lots of running, forgot to cast spells or dump fury&#8230;oops. Round 2. Cygnar Moves, Haley activates Temporal Barrier , trundle trundle.  Round 2 Everblight player demands to see Haley&#8217;s card, gasps in horror&#8230; then a Shredder frenzies and savages the Raek&#8230; great start.  Saeryn advances&#8230;3 inches, steals Arcane Shield for herself, Re-Spawn on the Carnivean.  Pops her feat and puts foreboding on her battlegroup.</p>
<p><span style="color: #000000;">.</span></p>
<p>Round 3 &#8220;What!&#8221; cries the Cygnar player, demands to see card. Cygnar retreat&#8230; Haley activates Temporal Barrier , trundle trundle.  Everblight activate, shuffle around a bit, Saeryn discovers Breath Stealer&#8230; zap zap and the Cygnar Jacks are reduced to shuffling too&#8230;skip to round 5 Everblight, the past rounds being very much the same thing and the only thing to die was a Shredder that get too close to Haley&#8217;s gun.</p>
<p><span style="color: #000000;">.</span></p>
<p>Round 5. Raek had ShadowStalk active on a Jack, as it shuffles around, he moves 3&#8243; to get a nice line on  Haley. Haley keeps one focus, not expecting too much trouble with Temporal Barrier running but does want to stop all her Jacks being slowed by Breath Stealer, so has a focus handy for blocking at least one spell.  Everblight have other ideas&#8230; Saeryn targets Haley,  first attack blocked, second boosted and hits. The Raek then advances and latches on to Haley hits with his jaw, and strikes twice with his tail, hitting twice and getting just enough penetration with the last attack to bring Haley to her knees coughing up blood.</p>
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		<title>Hordes Friendly 750 : Trolls vs Everblight</title>
		<link>http://battlefieldbangkok.com/blog/2008/06/18/hordes-friendly-750-trolls-vs-everblight/</link>
		<comments>http://battlefieldbangkok.com/blog/2008/06/18/hordes-friendly-750-trolls-vs-everblight/#comments</comments>
		<pubDate>Wed, 18 Jun 2008 17:09:42 +0000</pubDate>
		<dc:creator>Games Master</dc:creator>
				<category><![CDATA[WarMachine Hordes]]></category>
		<category><![CDATA[750]]></category>
		<category><![CDATA[chris]]></category>
		<category><![CDATA[everblight]]></category>
		<category><![CDATA[Friendly]]></category>
		<category><![CDATA[Grissel]]></category>
		<category><![CDATA[hordes]]></category>
		<category><![CDATA[kobby]]></category>
		<category><![CDATA[Saeryn]]></category>
		<category><![CDATA[Trolls]]></category>

		<guid isPermaLink="false">http://www.battlefieldbangkok.com/?p=73</guid>
		<description><![CDATA[Keeping with the big battle theme, Chris and Kobby took the field with Saeryn taking on Grissel Bloodsong. It was a close fought battle that went the full six turns, neither caster really threatened throughout the battle although a Harrier did managed to scratch Grissel at one point, but other than that all damage to [...]]]></description>
			<content:encoded><![CDATA[<p>Keeping with the big battle theme, Chris and Kobby took the field with Saeryn taking on Grissel Bloodsong. It was a close fought battle that went the full six turns, neither caster really threatened throughout the battle although a Harrier did managed to scratch Grissel at one point, but other than that all damage to the Warlocks was from ranged attacks. Everblight dominated the first half of the game and good use of Saery&#8217;s Foreboding feat caused the Trolls all kinds of trouble. However they survived that to use Grisse&#8217;s feat a turn later and rout the Legions left flank.  On the right flank the Raptors were little more than an irritation to the Trolls who took more casualities from the blighted archers than the Raptors.  With the game entering the final phase the Troll Champions earnt their money ripping up the Legion forces without taking too many loses themselves. The final turn saw neither side in a position to kill the other and the match ended with Victory Point win to the Trolls 14 VPs to 6 VPs</p>
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		<title>Khador vs Mercenaries 1000 Point Ladder</title>
		<link>http://battlefieldbangkok.com/blog/2008/06/16/khador-vs-mercenaries-1000-point-ladder/</link>
		<comments>http://battlefieldbangkok.com/blog/2008/06/16/khador-vs-mercenaries-1000-point-ladder/#comments</comments>
		<pubDate>Mon, 16 Jun 2008 10:26:54 +0000</pubDate>
		<dc:creator>Games Master</dc:creator>
				<category><![CDATA[WarMachine Hordes]]></category>
		<category><![CDATA[1000]]></category>
		<category><![CDATA[bart]]></category>
		<category><![CDATA[butcher]]></category>
		<category><![CDATA[chris]]></category>
		<category><![CDATA[epic]]></category>
		<category><![CDATA[Khador]]></category>
		<category><![CDATA[kris]]></category>
		<category><![CDATA[ladder]]></category>
		<category><![CDATA[magnus]]></category>
		<category><![CDATA[mercenaries]]></category>
		<category><![CDATA[Vlad]]></category>
		<category><![CDATA[warmachine]]></category>

		<guid isPermaLink="false">http://www.battlefieldbangkok.com/?p=69</guid>
		<description><![CDATA[Epic Butcher and Vlad (Chris) challenged Epic Magnus and Bart (Kris) in the 1000 Point ladder match which saw both armies set up to face each other down and find out they&#8217;d both missed the party. The Mercs came Jack heavy expect Khador to be Jack heavy due to Epic Butcher being featured, and Khador [...]]]></description>
			<content:encoded><![CDATA[<p>Epic Butcher and Vlad (Chris) challenged Epic Magnus and Bart (Kris) in the 1000 Point ladder match which saw both armies set up to face each other down and find out they&#8217;d both missed the party. The Mercs came Jack heavy expect Khador to be Jack heavy due to Epic Butcher being featured, and Khador came infantry heavy expecting to see lots of pirates. So it was interesting to see both players a little out of their element. Though the armies were well up for the battle and it went the full six turns.</p>
<p style="text-align: center;"><a href="http://www.battlefieldbangkok.com/wp-content/uploads/2008/06/1000.jpg"><img class="aligncenter size-full wp-image-72" title="Khador vs Mercenaries" src="http://www.battlefieldbangkok.com/wp-content/uploads/2008/06/1000.jpg" alt="Khador vs Mercenaries" width="499" height="302" /></a></p>
<p>Kris did an excellent job of shuttigng down the Khador Jacks, they spent most of the game on the floot, system locked, netted or generally out of the game and the Devestator ended the game with no damage and no kills either. Butcher spent most of the match disrupted and his only contribution being to kill Eyriss on turn 5 after she had driven him even more insane through four turns of disruption. Many attempts to kill Eyriss failed until the Butcher had her kiss Lola.</p>
<p>.</p>
<p>However this left Vlad free to give Khador &#8220;S&amp;P&#8221; love on a constant basis and that really made the difference. The Battle was very even, and though the mercs locked down a good half of the Khador army with a combo Magnus / Bart feat , by turn 5 both armies were still pretty much intact with only the odd solo and unit on each side destroyed. However Kahdor turn 5 saw the Rocketeers move up and nail Magnus. Two hits and he was dead. 2 Jacks shut down and suddely Bart was alone.  His Jacks got nailed the same turn, two loosing their guns and he got hit by the Khador Eyriss meaning he was disrupted with no focus for his last turn, not an ideal situation.</p>
<p>.</p>
<p>Turn 6 the mercs advanced and though they killed a couple of winterguard they did nothing more than clear the charge lane for the Man-o-War Drakhun to charge Bart. Three flying steel attacks were called for and it took just two to cut down Bart and bring victory to Khador. Neither Khador caster seeing much action and Vlad only attacking in the last turn to take out the Mule. The Mule it must be said, once again prooved to be a <strong>beast</strong>!</p>
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		<title>Warmachine Friendly Battle 500 Points</title>
		<link>http://battlefieldbangkok.com/blog/2008/05/22/warmachine-friendly-battle-500-points/</link>
		<comments>http://battlefieldbangkok.com/blog/2008/05/22/warmachine-friendly-battle-500-points/#comments</comments>
		<pubDate>Thu, 22 May 2008 14:14:37 +0000</pubDate>
		<dc:creator>Games Master</dc:creator>
				<category><![CDATA[WarMachine Hordes]]></category>
		<category><![CDATA[500]]></category>
		<category><![CDATA[chris]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[mercenaries]]></category>
		<category><![CDATA[warmachine]]></category>
		<category><![CDATA[wuffy]]></category>

		<guid isPermaLink="false">http://www.battlefieldbangkok.com/?p=36</guid>
		<description><![CDATA[In a &#8220;lets see what we haven&#8217;t played very much or at all&#8221; battle Wuffy with Cryx and Lich Lord Terminus took on Chris with a Four Star Contract Magnus. Cryx fielded a unit light force featuring a Deathjack, Seether and Harrower as well as one pistol wraith and a Skarlock, and Chris fielded 2 [...]]]></description>
			<content:encoded><![CDATA[<p>In a &#8220;lets see what we haven&#8217;t played very much or at all&#8221; battle Wuffy with Cryx and Lich Lord Terminus took on Chris with a Four Star Contract Magnus. Cryx fielded a unit light force featuring a Deathjack, Seether and Harrower as well as one pistol wraith and a Skarlock, and Chris fielded 2 * Renegade, a mangler, Eyriss, Seth, Bradigan, The Piper of Ord, 6 Kazyaki Assassins and Master Gunner..<br />. </p>
<p>The battle could be best described along the following lines &#8220;Mercs attack, mercs miss, Wuffy and spectators collapse in laughter&#8221; .. repeat. And so it went for the whole game with the mercs gradually getting ripped up until finally Eyriss managed to hit something (yes Eyriss missed <strong>lots</strong>).<br />. </p>
<p>Through to the final turn Cryx had lost just the pistol wraith and were running circles around the mercs, it was all too easy. So to wrap up Terminus charged Magnus, boosted the attack by way of a formality, and rolled 3 ones&#8230;. silence hit the table, Terminus missed again, and when he finally hit, he didn&#8217;t do enough to finish off Magnus. As the saying goes &#8220;He who laughs last laughs loudest&#8221;. first hit put Terminus on the floor and the rest of his focus Magnus powered into the defenceless undead warcaster.<br />. </p>
]]></content:encoded>
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		<title>Karchev on Denegrah 500 Ladder</title>
		<link>http://battlefieldbangkok.com/blog/2008/05/21/karchev-on-denegrah-500/</link>
		<comments>http://battlefieldbangkok.com/blog/2008/05/21/karchev-on-denegrah-500/#comments</comments>
		<pubDate>Wed, 21 May 2008 17:50:07 +0000</pubDate>
		<dc:creator>Games Master</dc:creator>
				<category><![CDATA[WarMachine Hordes]]></category>
		<category><![CDATA[500]]></category>
		<category><![CDATA[chris]]></category>
		<category><![CDATA[Cryx]]></category>
		<category><![CDATA[Khador]]></category>
		<category><![CDATA[ladder]]></category>
		<category><![CDATA[wuffy]]></category>

		<guid isPermaLink="false">http://www.battlefieldbangkok.com/?p=31</guid>
		<description><![CDATA[Update 500 Point Ladder.  Khador (Karchev) challened Cryx (Denegrah) and won. Karchev cleaving Denegrah in half as the warcasters faced off in mid table after rolling up each others opposing wings. Battle was played on the new cool terrain boards!

Chris &#8211; Khador ( P1 &#8211; W 1 &#8211; L 0 &#8211; D 0)
Wuffy &#8211; [...]]]></description>
			<content:encoded><![CDATA[<p>Update 500 Point Ladder.  Khador (Karchev) challened Cryx (Denegrah) and won. Karchev cleaving Denegrah in half as the warcasters faced off in mid table after rolling up each others opposing wings. Battle was played on the new cool terrain boards!</p>
<ol>
<li>Chris &#8211; Khador ( P1 &#8211; W 1 &#8211; L 0 &#8211; D 0)</li>
<li>Wuffy &#8211; Cryx ( P1 &#8211; W 0 &#8211; L 1 &#8211; D 0)</li>
<li>Kobby &#8211; Trolls ( P1 &#8211; W 1 &#8211; L 0 &#8211; D 0)</li>
<li>Wuffy &#8211; Skorne ( P2 &#8211; W 1 &#8211; L 1 &#8211; D 0)</li>
<li>Steve &#8211; Khador</li>
<li>Kris &#8211; Mercenary Pirates ( P1 &#8211; W 0 &#8211; L 1 &#8211; D 0)</li>
</ol>
<p style="text-align: center;"><a href="http://www.battlefieldbangkok.com/wp-content/uploads/2008/05/dsc00979.jpg"><img class="aligncenter size-medium wp-image-32" title="dsc00979" src="http://www.battlefieldbangkok.com/wp-content/uploads/2008/05/dsc00979-300x224.jpg" alt="Karchev Team Deploy" width="429" height="320" /></a></p>
]]></content:encoded>
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