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Learn VTES : Thursday 25th
Author: Games Master
We’ll be doing some learning games of VTES on Thursday the 25th, with several more learner sessions to be scheduled too. A great chance to learn a great card game and get ready for the Sealed Deck Tournament in July
read comments (0)Retribution of Scyrah Pictures
Author: Games Master
Privateer have update their site with pictures of the Retribution of Scyrah models as follows
Scyrah Warcasters
Scyrah Warjacks
Rumours put the launch date for the Retribution of Scyrah book for around September this year
June 27th : New Event – Arkham Horror Day
Author: Games Master
Never played Arkham Horror, and want to learn, or an avid fan that needs a fix? We’ll be running an Arkham Horror day on June 27th.
Our Arkham tour guide has ALL six expansions…an event not to be missed. Contact Nat at the store to book a place!
Event / Session Update
Author: Games Master
A quick update of upcoming events and sessions at the store.
- May 29th : Warhammer Fantasy - 4 PM Kick Off – Contact Nakorn for info (Private Event)
- May 30th : Munchkin Tournament – 11 AM Kick Off – Contact Store Team for info
- May 31st : Wereworld RPG Sessions – 1 PM Kick Off – Contact Wuffy for info (Private Event)
- May 31st : Vampire RPG Sessions – 6 PM Kick Off – Contact Kris for info (Private Event)
- June 3rd : Miniatures Evening – 4 PM Kick Off – Contact Store Team for info
- June 7th : Pathfinder RPG Session – 1 PM Kick Off – Contact Chris Sarakar for info (Private Event)
- June 7th : Exalted RPG Session – 6 PM Kick Off – Contact Store Team for info (Private Event)
- June 10th : Miniatures Evening – 4 PM Kick Off – Contact Store Team for info
- June 20th : FREE RPG Day – 11 AM Kick off – Contact Store Team for info
Free RPG Day in Bangkok – June 20th
Author: Games Master
Battlefield Bangkok is very happy to report that we will be involved in and promoting Free RPG Day on June 20th. We will have a range of products in store as give aways for participants and customers. We are also looking for DMs to volunteer to run small sessions through out the day based on Starter books, mini scenarios or simply a game you love and want to promote to new players. Sessions should be run in Thai or English to ensure the maximum reach. Please contact us to volunteer to run a session we’re looking for around 4-8 volunteers to each run a 4-5 hour session.
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Companies sponsoring Free RPG Day include
- Chessex : Commerative Dice
- Claymore Entertainment : Hero’s Bane
- Exile Game Studios : Hollow Earth
- Fantasy Flight Games : Rogue Trader
- Goodman Games : DnD 4th Edition
- Lone Wolf : Hero Lab
- Mongoose : Dragon Warriors
- Paizo : Pathfinder
- Q-Workshop : Unique Dice
- Troll Lord Games : Castles and Crusaders
- White Wolf : Geist RPG
- Wizards of the Coast : DnD 4th Edition Eberron
We should have around 290 odd items to give out folks that join in!!
Crimson Throne : Chapter 2- A City Gone Mad
Author: Games Master
The party has just stepped out of the Chum shop, dealing with the imposter Gaedrun Lamm, ready to consider their options. Only to find the city burning. Smoke piled up in the air, screams, shouts, sounds of battle, explosions, and streaks of magical energy. It seems that the king died while the party was dealing with Lamm, and the unpopular queen took the throne, much to the consternation of the populace. Over head a wing of Sable Company flew over, one member dripping blood all over the street, only to careen straight into a statue with a dull crunch. They eventually made their way to the fallen body amid all the chaos, only to find it picked clean by looters.
As the group walked the streets they saw a huge half orc beset with an imp, flitting about just out of range of his greatclub. Springing into action, the heroes ran down to assist, only to be ambushed by the imp’s friends. Many blows and stabs were turned aside by the infernally imbued skin. However, the barbarian seemed to do well with mighty, two handed, downward swings.
Full of poison and with Olgun on the ground, the battle seemed to slowly be turning to the party’s favour as Tusk slowly but methodically smashed the imps into the ground. Half a minute after the skirmish broke out a flight of pseudo dragons flew in to lend a hand against the hated imps. With a few parting shots the party watched the little devils flee at top speed with a group of pseudo dragons hot on their heels.
Introductions were made with the Half-orc. “You have any shiny metal?” It seemed the brute wanted to buy some slaves. No, wait, he wanted to buy a friend out of slavery. Well, that’s pretty noble, he’ll fit right in with this party. Agreeing to stick together the group made their way to the church of Sheylyn to deliver a holy symbol they recovered from Lamm’s stash.
The entire church was converted into a field hospital, with wounded civilians lying all about the floor. Even though they were a bit too busy to worry about a returned symbol, the priests appreciated the gesture. Young Justin, offered to cure the party of their ailments, and get their sluggish, gluey blood to run smoothly again. The offer to stay overnight was gratefully accepted.
The bleak, gray dawn revealed a tense, quiet. The looting and rioting had abated somewhat, but smoke still lingered in the air, and pockets of fighting could still be heard sporadically.
The doors of Acadamae were shut tight, with a dome of energy extending above the walls. Signs in all language brusquely told everyone to leave or face painful death. A more profession message written in magic informed all students and faculty that they are locked out until “the flower showed the way.”
Turning away the group noticed a group of labourers hassling a young noble and his servant. Watching from a short distance was a man in leather armour and bow. With an arrow nocked and ready for any trouble that might spark. Perhaps to save the noble, or maybe to rob him? In any case, Lazarus approached the cluster of thugs and convinced them that all Varisians needed to stick together at times like this and taking out their anger on a random noble wasn’t going to solve anything. With grunts of accent the commoners skulked off.
Amin Jagger of House Jagger was very appreciative of the rescue, but only had a paltry few platinum to pay the party in recompense. They were happy to do it and offered to escort him safely home. A friendly contact in House Jagger might come in handy. At this point they talked with the watching archer, Zack, who seemed like an alright sort of person. He was watching the noble from a distance, hoping to keep him safe. Together they struck out for the far side of the city.
Not much farther they heard the deep, hollow reverberations of a Hell Knights speaking from within their fearsome helmets. They were stopping an old woman and her teenage granddaughter, accusing them of stealing apples. Without any regard to the Hell Knights’ capacity as law enforcers and with deep contempt Tusk charged the group and bashed a knight a little bit.
“Violater!” “criminal!” The Hell Knights fell upon the barbarian and cut him up badly, nearly dropping him. The rest of the party rushed in with liberal applications of grease and touch attacks. A long and deadly combat broke out. The Hell Knight’s armour was frustrating, but ended up being a huge liability to the knights as they struggled to stand up in the puddles of grease that surrounded them. Frustrated and desperate the knights couldn’t do much else than cry out their contempt, “law breaker!” “Liberal!” “Hippy!”
The group fought together like a well… greased… machine. Olgun proved his worth, by keeping the knights on the ground with his grease spells. Malthus managed to nickel and dime on knight to death by splattering him repeatedly with acid. Lazarus made a few daring reaches to touch the knights with magical attacks. Zach kept harrying the knights with his arrows, incurring their wrath, and keeping them too busy and pinned down to chase after the magic casters. Tusk and Raphael played a curious game of yo-yo, with half-orc repeatedly dropping and getting healed up again. His orc fury took an unusually potent form and sustained him throughout the battle instead of just once.
With a crushed skull, a face scarred with acid, and arrows through the back, three knights lay dead. One was still breathing shallowly. Raphael decided to do the right thing and stabilized him, refusing to finish him off, knowing that the knight would report them. Hopefully, someone else would come across his body and finish him off… The party tried on the fancy full plate armour, but realized how foolhardy it would be to walk around in Hell Knight armour. Even a helmet or a shield would draw unwanted questions.
Turning around, they realized that the old lady and girl were long gone. So was Amin Jagger. Apparently, he didn’t have a desire to be affiliated with cop killers. Somewhat dejected at losing their noble contact, the party headed off to the church of Callistria, which is sometimes mistook for a brothel. They returned the succubi, ivory statuette that they recovered from Lamm. Supermodel Gloria gratefully accepted the returned item and healed the party from the wounds and afflictions. They also accrued some goodwill and were allowed to spend the night and partake in personal rites with a priestess of their liking. It was a magical night, sexual and religious and unlike anything any of them experienced before. Some party members gained insight and learned to better align their masculine and feminine selves to make themselves more persuasive with women.
In the morning Lazarus revealed that they killed some Hell Knights, at which point they were politely kicked out of the church. But they were told to try some of the nearby stores to sell their loot. A polite knock on the door might get the shop owner to open up. After one or two unsuccessful attempts to assuage some suspicious shop owners, the party got a friendly reception with Otto. His family was sitting around the table eating breakfast, with a distant relative of theirs, Elmo. Unfortunately for everyone, Elmo was drunk and in a talkative mood. He mistook Lazarus for his buddy from Sandpoint. Through his barely coherent ramble about fencing, training, missing fingers and some teenage bitch Malthus finally placed the face: he was a popular Captain of the Guard. He’s liked for his evenhandedness and resistance to the encroachment of Hell Knights on various jurisdictions.
At one point, Tusk badly offended Otto and nearly got kicked out of his shop. “How the Abyss should I know how much slaves cost, you dirty greeny? Go back to your swamps and take your slaver ways with you, snaggle tooth!” The rest of the party was able to explain Tusk’s noble task of freeing his friend from slavery. Somewhat mollified, but still disbelieving Otto dealt with the party and gave them advice to sell their magic loot.
Coming and going between two shops, buying and selling magical goods and mundane, the party realized how much Elmo was imposing on Otto and his family. And besides, this was no place for a Captain of the Guard. He should be on duty at a time like this. They reminded Elmo of this oaths and duties. With a glint of intelligence piercing his sodden expression, he nodded dully, and got up with one more for the road, and headed off to report in.
At this point the party decided to try their hand, and return the amulet to the queen. Perhaps the Palace Corps would let them in, they might as well try. They made their way up the huge pyramid, on the Great Ramp. At the door some Palace Corps challenged them. They didn’t mention anything about any fallen Hell Knights, so far so good. After showing the amulet they were eventually allowed entry. They were briefed by Sabrina (the teenaged bitch) who was resplendent in gleaming full plate and long sword: companion, advisor, bodyguard, and rumored lover of the queen. Somewhat patronizingly she ushered them into the nearly empty throne room.
Thanking them for returning her pretty bauble at such distressing times the queen offered the reward of 12 ingots of gold inside a fancy silver box. The party noticed that the ingots were all stamped with a likeness of the queen. Although suspicious, some of the more wise characters realized that with two days and the assistance of magic, it was somewhat reasonable to expect new minting this early. It could just be another way that the queen is trying to establish her control of the city, amidst the all the power plays that must surely be broiling beneath the surface. In any case, the queen sensed the moral and upright character of the group of heroes and asked them to report to the local guard station to assist in maintaining order.
After being safely escorted to The Citadel, the party met with Field Marshal Lara Croft: A busty, woman with a long pony tail, shiny mithral armour and twin pistols at her hips. Only citizens of Alkenstar have firearms, and even then, they don’t usually take them outside of that country. Croft either obtained those guns above board, or under the table. Duel, theft, assassination, diplomatic gift, smuggling? Regardless, it speaks volumes that she would brazenly display them.
Lara Croft tasked the heroes with tracking down Vince, a member of the guard who went rogue and pulled a few of his companions with him. His desertion must be dealt with, hopefully with non-lethal means. If it comes down to it, Croft understands if the party needs to defend themselves with deadly force. After all, Vince brought this down on his own head.
Stepping out of the Citadel’s door and heading out to All the World’s Meat, Malthus recalls something he heard lately while speaking with shopkeepers. If you ask for ‘the night’s special cuts’ you can hire out the Cow Hammer Boys as thugs, to take care of your problems for you. Interesting side businesses for ex-guards: butchery and hired muscle.
Exalted Kick Off
Author: Games Master
After playing WoD Werewolf and Vampire I have grown very keen on the SAS (Storytelling Adventure System) by White Wolf, it’s very cool, and has made DnD kinda vanilla and dull. However I like Fantasy and so we’ve decided to give Exalted a go, firstly because it uses the SAS (Storytelling Adventure System) and second because it is Epic.
The campaign is planned to start in the West of Creation. With the campaign kicking off around 5 minutes before the characters Exalt.
The first campaign (all Solar) should kick off in March, the fun bit is finding days to play right now as Sundays’ are all full and I’m not free on Saturday, looks like time to use up all those sick days.
Vampire the Story Continues
Author: Games Master
All the PCs had a vivid and horrid nightmare of some freakish monster chasing them down and destroying them all. They all awoke the next night drenched in blood and drained of will. They soon found out that ALL Kindred in the city had the same nightmare and experienced the same effects, including the Prince. Lots of phone calls to sires occurred as everyone was trying to figure out what was happening. The powers of the city didn’t know but were looking into it.
Things went on a wild tangent at this point when Adam, Jake and Vega met up. Adam had transformed overnight as the Nosferatu curse in his blood defiled his body (he now looks like a walking cancer tumor) and he was freaking out. When Vega arrived, all hell broke loose. She didn’t know that Jake had been Embraced so she wasn’t prepared to see him as a Vampire and she frenzied. A fight broke out in which Adam tried to electrocute Vega with a broken lamp but he slipping on blood on the floor, fell, cracked his head, and the broken lamp and its flying sparks when tumbling into the curtains and suddenly Jake’s apartment was up in flames (bad shit happens when you roll a dramatic failure!). Vega, Jake and Adam fled for their lives.
Downstairs, as Jake’s apartment was engulfed in flames and the fire was spreading to connecting businesses and house, Jake looked at Vega and lost himself in anger frenzy. She fled to her car. Jake ran after her with murderous intent while Adam got into Jake’s car and hot-wired it. Jake tried to jump kick himself through Vega’s car window but bounced off it and ended up prone on the ground. He looked up to see Adam driving his (Jake’s) car straight toward him. Adam drove right into Jake with the car and trapped Jake under the wheels. Vega drove away. Adam ended up calmed down Jake and the two of them went to Sanguine to feed.
Meanwhile, Chen and Propit were separately feeding when Propit heard a bloodcurdling scream into a nearby alley. He ran to investigate. As he neared the corner, he felt the blood inside his body run cold and it became a struggle to move. Looking into the alleyway, Propit saw a body with a nearby head. Both the body and corpse were quickly turning into dust. Propit fled as fast as his cold body would allow and phoned Chen. Chen came soon thereafter and they investigated the alleyway but found little.
Crimson Throne : Chapter One – Haunted Fortunes
Author: Games Master
Korvosa, the jeweled brooch on the wild gypsy cape that is Varisia, has always had trouble keeping anyone on the Crimson Throne for long. Every ruler for the past 300 years has met his demise while sitting on the throne without an heir to carry on his name. With Eodred II on his deathbed it looks like the curse is about to strike again, as his young, teenaged queen shows no signs of pregnancy.
At a small, modest house adorned with traditional Varisian wind chimes a steady trickle of would-be heroes tentatively knock on the door before entering. First, a young wizard apprentice from the presitigious Academae. Second, young Halfling woman with a devil-may-care grin, toting her thrice notched short sword.
A few minutes later a skeletal thin man with dark bags under his eyes and an oversized traveling cloak enters, shortly followed by a proud, tall man in gleaming white armour with red piping. A few minutes of watching doesn’t bring any more visitors. Satisfied that he isn’t being followed, the thin man with dropping mustaches slinks from a shadowy corner across the street and slips in quietly. Unbeknownst to the paranoid skulker, a second man was watching the door as well, from the rooftops. With a few nimble jumps he lands and enters the door, last of all.
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Inside things are getting boisterous in the small, ill-lit room as the party members check each other out and grow just a little impatient. Finally, the owner of the house Zellara, otherwise known as Madame Z enters the house and apologizes for her unconventional methods. She explains how her son was murdered while retrieving her treasured Harrow deck from a group of pickpockets.
The man responsible for this heinous crime is none other than, of course, Gaedrun Lamm. She further explains that… Oh!
A grumpy looking dwarf opens the door, looks about uncertainly and sits at an extra chair in the corner, giving a silent wave to everyone else.
“Yez, I zee, of courze. I completely forgot I had invited you, mazta dwarf” She regains her composure with an accent some might call over-the-top, but which is better known as True Varisian.
It seems that Madame Z was able to locate the reprehensible Gaedrun Lamm, and tasked the heroes with exacting revenge on her fallen son. To help in their trials she performs a Harrow reading for each of them.
“Poppycock and superstition, I say!” Malthus Palantir III slams his feeble fist the table and scowls with crossed arms, as he fails to sway the others into seeing how ridiculous all this prophesying really is.
- For the son of pain and anguish, his fires of vengeance will soon be quenched.
- For daughter of the waves, she will soon return to the sea she once called home.
- Scion of darkness will avoid entanglements and ensnarement that trap others.
- Seed of the Dawnflower: Misplaced trust may lead others to be exhibition pieces
- The changeling must pit speed and judgment against the thrice destined one
- Child of earth and magma, I see much ale and mead in your future
After a couple of quick additional Harrow readings with their own cards, the new group heads off to the Old Fishery.
In the full light of day, the abandoned house looks far from creepy, and only holds an air of sad, depressed abandonment. Yet, the front door is stoutly locked and the windows are opaque with grime. Surely, the fortune teller is right, this would be a perfect hideout for a thief’s organization.
After a failed attempt to force a window open, which only resulted in a badly bruised elbow, bardic displays some presence of mind and decided to gather some information rather than bash down the front door. A passing fisherman reveals that the building is an operating business which sells chum for Dockside Dumplings <shudder>
The party goes around to the side to see a mean spirited gnome barking orders to some filthy children in loin clothes. The poor souls are stepping on the chum in a huge, scum caked vat. The unlucky ones are scooping up over spilt chum with their hands, dumping it back into the putrid tub.
Meanwhile, what appears to be an old lady is leaning heavily on the front door, as if passed out, feebly crying out, “Chum! I need your chum please!”
“Yeah manga, you want some chum or what?” The gnome sidles up to the Halfling, using the worst epithet available in Korvosa. (Halflings have ridiculously large eyes, like a Japanese cartoon. Imagine the most unsavory racial slurs in our world)
“um, yeah, chum! I’ll take two of your finest barrels!” Lorena chirps. “Don’t worry, this big guy over here will haul them out with us.”
“Finest barrels, that’ a fine one” Hookshanks mutters to himself as he walks back into the factory floor. With a yell to hurry up, he boots the nearest child in the rear, sending him sprawling headfirst into a puddle what can only be described as mixed chum, vomit and dog turds.
At this point Lorena sees red and charges the gnome. Calling on her gods powers she fails to smite the little demon. Acid arrows fly about, crossbow bolts whiz by, a rusty sickle is bandied about. Giggling idiot-goons, fat-rolling bulldogs and amputated gnomes, inspired orphans and fleeing accountants best describe this melee.
In the end, the opposition lies dead or bleeding except for the accountant, Yargin, who is kept for further interrogation. Most of the orphans run helter skelter into the city streets. A few remaining ones are given a number of options to seek succor, ranging from a church of good, a church of seduction, an orphanage and a pub. In the bargain the party learns that Gaedrun Lamm dwells one story below, accessible only by a well and a rope.
With reckless abandon the party leaps into the water below, member after member. Inspired, no doubt, by Lorena apparently casual, headlong dive. Beneath the waves the party battles with not only a crocodile named Chompy but also with a roving Jigsaw Shark that lives nearby. One by one the party members crawl out of the pool to square up with Gaedrun, who has been shooting crossbow bolts at them the whole time. In the process the leave the cleric by himself, to sink to the bottom of the pool. In a heroic bid to save his skin Lorena the Halfling launches herself onto the crocodile’s back. She is soon torn to shreds.
The Rogue successfully bluffs Gaedrun into thinking she’s on his side, while he slips on some Grease and bangs his ass hard. A few more bolts and acid splashes leave him little choice but to crawl to his new ally and discuss options. Just as he turns to ask a quick favor of her, she stands up, flinging her cowl off to reveal a young, redheaded woman crying, “Remember me Lamm!” apparently not, as his puzzled face would attest.
Without a chance to even stand up Ol’ Spicy Raphael grabs his face with both hands and forces him to gaze into his eyes. With a girlish shriek rising to a banshee wail Gaedrun tries to pry himself free but he’s transfixed and soon his eyes film over and his skin become a sick gray. Released, his body hits the floor and fine ice shards and flakes of snow shake off his head. Victory!
The party is puzzles why this doesn’t look at all like the Gaedrun Lamm they once knew. They stabilize their fallen opponent to discover that he has merely taken Lamm’s name as a tool of the trade, while the real Lamm has moved onto bigger things and now demands tribute. In two weeks Hammer, dressed in baggy pirate pants and red bandana, is scheduled to come by for the next payment of trade dues.
The party convinces the fake Lamm to reveal the magical properties of all his loot in exchange for a quick death. A wand of magic missles with 23 charges, Oil of Keen Edge, dose of Silversheen. There are some mundane loot, which look quite valuable. The thief is not certain where they were stolen from, but the party is intent on returning the stolen goods nonetheless. It is obvious that the holy symbol of Shelyn and statue of naughty succubi should be returned to the churches of Shelyn and Calistria, respectively. Frustrated by this turn of events the party rogue starts weighing options of penniless street life vs rich, if somewhat generous, adventurehood.
A piece of magical treasure that is a little odd is a Harrow deck. It is identical to the one that was used in Madame Z’s house when she gave all the party members, except for Malthus, a reading.
Also, drawn by a lingering magical aura the party opens a hat box to reveal a human head, covered in flies, easily two weeks old. With a gasp they realize that it’s the head of Madame Z. Or her twin sister…?
“No, eet eez no twin of mine. Eet ees I, Madame Z.” The fortune teller reveals that yes, she is indeed dead. She can manifest near things that tie her to the material realm, such as her house, or her Harrow deck. She apologizes for deceiving the party but she was unable to exact revenge on her own, being dead and all.
Living in Korvosa all her life, her spirit is drawn to defend the city. And she will assist any brave heroes who opt to do so as well. Her abilities to perceive mystic qualities has improved in death and every day she can identify 3 magical objects touched with her Harrow cards. Also, she is able to perform powerful Harrow readings for the heroes of Korvosa, when the stars are aligned precisely.
The last item of note is an expensive brooch with an imp and pseudo dragon curled around each other in a Yin Yang pattern. The man who called himself Lamm discloses that he stole this from a silversmith’s shop after the queen’s handmaiden dropped it off for repair. He was holding on to it for a rainy day, as a “Get out of Jail Free card.” The party realizes that it might be more valuable to curry some favour with the queen, than to pawn it off in a jewelry store.
Exiting the chum shop the group is shocked to see pillars of smoke rising for nearby houses, shouting, screaming and cursing. Explosion of magic and rays of light lance through the sky. People cry out that the king is dead and the even more unpopular queen is now sitting on the throne. Royalists fight it out with the malcontents, Hellknights pursue mobs of looters and Sable Company griffons crash into statues. It is the Edge of Anarchy.
A brutal night on the town.
Author: Games Master
The day began with Propit wanting to find a new place to live and finding out that he would need to get the permission of the district Kindred lord of whatever area he wanted to move into. That would require some time, planning, and setting up a meeting with said lord.
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Additionally, Chen was informed by his regent Sasawat that he would need to keep an eye on his ghoul, Adam, and basically ensure the good behaviour of Josh as ghouls’ activities can reflect upon their regent. Chen phoned up Josh and set up a meeting with him with the simple word “Thirsty?” Adam, nearing the end of the month, had a craving he couldn’t understand and, yes, he was damned thirsty. They met at Electric Blue bar in Patpong and Chen gave him a few pints. Chen lied when Adam asked what the hell was going on and Chen said that it was some experimental Chinese military intravenous drug. Adam then went through all his underground contacts trying to find more. Of course, nobody had a clue what he was talking about.
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The excitement happened on a Thursday night when Propit and Chen, feeling a bit hungry, went hunting in Patpong. Bruce came along as he’s the barfly and knows how to chat up the bargirls. They got two girls to agree to come with the three of them from a pool bar named Lek’s Bar not to far from the Sala Daeng BTS station. Adam, having found no luck searching Nana for the mysterious Chinese drug, was on his way to Patpong.
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As Bruce left the bar, he heard a man yell out “Hey Bruce. Over here. I want a word.” Looking over, Bruce saw a massive foreigner standing about 20 feet away. He was at least 7 foot tall, 300 lbs. Bruce was wary but allowed the man, who called himself Garth, to walk forward. Garth said that he was there to collect the 500,000 baht bounty on Bruce’s head. However, he said, he would walk away and left Bruce in peace for the cheap price of 50,000 baht. Chen and Propit were outside at this point. Bruce said something about having a new employer who would double that 500K if Garth would switch targets and help Bruce go after David Ward. Garth agreed and stuck out his hand for Bruce to shake. Bruce took it and….
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ZAP!! Electricity coursed through Bruce’s body as Garth grabbed on to him. Bruce saw just a flash of change in Garth and saw a different person standing in front of him… one with thick ugly white scars running along his arms and across his neck and metallic plates in the back of his hand. Chen reacted quickly and using a new ability he learned, he yelled “Surrender” to Garth and, much to everyone’s surprise” Garth raised his arms above his head. He didn’t look to happy about it though. Adam was walking down to BTS stairs at this point…
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Everyone backed away from Garth and were waited for someone to make the first move. Garth, with arms still raised, angrily said “I’m just waiting for this shit to wear off!” Bruce violently punched the defenseless Garth twice, once in the face and once in the spleen. Bruce immediately realized that he was in big trouble when his fists screamed in protest over the rock hard body that Garth had. It felt like punching a brick wall.
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All hell broke loose then. Chen drew and then threw a ninja star at Garth which went wide and Propit plunged his knife into Garth’s stomach. It penetrated the thick skin but just barely. Garth backhanded Bruce and sent him flying through the air. Bruce crashed into the corner of Lek’s bar and fell prone on the ground. Chen then circled around Garth, pulled his gun and shot him. Again, the bullet barely penetrated. Propit continued to stab Garth with limited success. Of course, after bullets when flying, masses of people were diving for cover and running away.
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Garth, ignored Propit and his knife, pointed his hand at prone Bruce and electricity arced of his hand and zapped Bruce on the ground. Things were not going well. After a few more backhands and flying bodies, Bruce and Propit were beaten badly. Chen, turned things around when he made a perfect shot and hit Garth in the back of the head. It was a grevious wound and the big man was hurting. With Garth on his last legs, none of them had enough ummph in them to bring him down. Propit was the first to hit the ground when Garth knocked him torpid and then Bruce fell next… just barely alive when he fell unconcious. Garth picked up unconcious Bruce and walked away. Chen took some parting shots but couldn’t hurt him. Chen was, by now, starving and fell into a hunger frenzy and took apart some poor somtam lady on the side of the street. By the time he was finished, Garth and Bruce were gone, so was Adam and Propit’s body.
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Adam had taken Propit’s body to a motel room where he knew the owner. Doing some experiments with Propit’s body and feeding him his blood, Adam quickly realized that he could get his fix here. Adam got a junkie whore he knew to come to the motel room, drugged her up, bleed her into Propit and then fed off Propit. Adam did this for two whole weeks, keeping the whore alive and keeping himself stoned on vamp juice. That was, until Propit woke up after two weeks and devoured the poor girl. Propit still hungry was about to jump Adam but Adam fast talked him down. Propit needed more food so Adam quickly called McDonald’s delivery and ordered a Big Mac meal. The delivery man was the meal, not the Big Mac.
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In the meantime, Bruce had woken up strapped down to a medical bed, in a bare room, attached to an IV. He saw no one except a nurse who would only come into his room a couple of times a day to change the IV. She said nothing to him. Bruce saw no one else. He attempted to break free from the straps but it was a near impossible task. On the 4th or 5th day, Bruce dislocated his shoulder in the attempt. When the nurse saw this, she got handcuffs and handcuffed his feet to the bed. By the 14th day, Bruce was still there.
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Chen attempted to phone Bruce but someone else (named Thomas) answered the phone. Chen was unsuccessful in trying to broker a deal in getting Bruce released. Seems that David Ward won’t be budged on the subject.
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So, at the end of the session, this was the situation. Bruce is locked up somewhere, still half dead, no idea where he is or what’s to become of him.
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Adam totally blood bonded himself to Propit and Propit had just woken up from a two-week torpor.
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Chen, no being able to contact Bruce or Propit, has no idea what’s going on.
