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Four Player Hordes and Warmachine
Concept : 2 vs 2 mixed Warmachine and hordes battle groups, 500 points per faction, 7:30 minutes turn for each player. Scenario victory conditions only. No caster kill win. Once per game each player may declare a 5 minute extension to a turn.
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Victory : Each side secretly chose a faction that was attempting to penetrate enemy lines, one VP was awarded for each model from the chosen faction that exited the opposite side the table. No VPs for kills or Caster elimination.
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Team Selection : As Kris plays no Hordes faction so he needed to be a WarMachine player, Each other player prepared in advance a 500 Point Hordes and WarMachine list, in secret. The draw was then done. Kris was Mercs, Chris was drawn next and was the Hordes faction to side with the Mercs, and he revealed Legion. Wuffy was drawn next and was the WarMachine faction for Team 2, he revealed Menoth which left Kobby as the Hordes player for Team 2, and he revealed Circle
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So set up was.
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Team One
- • Kris : Mercs
- • Chris : Legion
Team Two
- • Wuffy : Menoth
- • Kobby : Circle
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Deployment : Wuffy won deployment and elected to go first this was followed by Kris, Kobby and then Chris. Once deployed it tuned out that Circle was opposite Legion and Pirates opposite Menoth. No mixing of deployment locations with Team 1 due to the Abomination issues from many of Legion forces. Advanced deployment was a couple of wracks and lots of pirates.
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The game progress at a frantic pace, so many things to consider and with our new decision to use time limits, the turns really flashed by, mistakes made, models overlooked, much more “war like” than previous games of “all the time in the world to think”
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Combat didn’t take long to initiate , turn one the pirates hit the wracks and took them both out along with the attacking pirates. Turn 2 the Menoth fire bombers crisped a mass of pirates and Menoth and the Pirates went to war in fine style. Legion and Circle were a little slower but Kruegar popped his feat early and tried to nail the Blight Ogrun and War Mongers. No deaths though they were mauled. Next turn Gorton popped his feat, Landsided Kruegar and some Circle models as well as the Menoth Jacks. Killing off Kruegars feat and leaving Circle exposed as the Legion crashed in. Meanwhile Pirates vs Menoth was going badly for the Pirates and the Harbringer also waded into combat for good measure. Legion (Team 2s yet to be declare running team) got into a slug fest with Circle and proceed to decimate the entire army. Sadly the Carnie that took out two Circle heavies without a scratch got Tornadoed into a crevice and died! Next turn Kreugar met the sharp end of the last Blighted Ogruns spear and died. However the crushing of the Circle force was all for nothing as the Pirates folded up on the flank and the Menites rushed through the break in the line. There was little that the remaining mercs and Legion could do other than take grim satisfaction in moping up the remaining Menites and Legion forces as Wuffy lead his strike force through the shattered line of Pirates and off the table, including the Harbringer!
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Winner : The battle lasted just 90 minutes and 5 turns , with victory going to the Menoth / Circle army, though Circle celebrated with just 3 standing stones left. Menoth exited 6 models to win the game, even though there was one turn left, the Team 1 runner faction (Legion) had only 5 models on then board and could not surpass the 6 of Team 1. Victory Menoth / Circle.
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Summary : Great game, everyone enjoyed the fast pace, constant confusion and the time to relax between those turns to watch the other players go through their turns at pace, pondering on what the other players might forget. The Scenario based victory conditions also made the game fun than straight up caster kills.
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Game Highlights
• Menoth burning Pirates to a crisp, certainly showed that Menoth have the right weapons to halt the Pirate charge
• Carnie eats Tree and wolf. Turn 3 The Legion carnie charged and devoured a Legion Tree, and then Frenzied next turn (Shepherd assisted) and charged over and ate a wolk on the next turn
• Tornado. Total shock and horror of watching an unwounded Carnie get thrown into a Crevice by Tornado!
• Merc Driller, takes down Menoth Guardian with a drill kill.
• Chain lightening. Was scary but thankfully the Legion army was mainly high armour with hit points and survived the multiple shocks without too much harm
